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Realms Of Quest V version 1.2 is available !

Realms of Quest V - Map detailled

Ghislain de Blois, the developer of the game, has updated his RPG for the Commodore VIC-20 to version 1.2!

If you already bought the game, just log in “my account” and check out the “downloads” tab. 

Revision 1.2 changes

  • Added images to death slideshow sequence
  • Added 2 images for the “Dark Times” sequence
  • Added digitized map to “Castle Rivaria” sequence
  • Added additional images to “Civil War” sequence
  • Made the in-game Search Tablet chart easier to read (to match what appears on page 34 of the manual)
  • Changed “Acknowledgements” to “About This Game” to show a slideshow sequence about the features. Acknowledgements are listed at the end of the sequence.
  • The Allies menu allows you to view information about your companions directly from here
  • You can choose to view “alignment-sex-race-class” with runes symbols or 2-letter abbreviations
  • The number keys can be used to switch the player that you are currently looking at with the View command.
  • View Pic allows you to select additional player portraits to view when you are under this command
  • Exit keys can be used to go from “menu mode” to “movement mode”
  • A “Join” symbol appears next to the player when they have an ally.
  • The number of files that are loaded when the game boots have been reduced
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Announcing 2020 games line-up

Last Saturday, Double Sided Games attended World Of Commodore 2019 organized by the Toronto Pet User Group.

We took that opportunity to reveal our 2020 games line-up! Here’s a detail of what was announced, more details and videos to come in the upcoming weeks:

Hired Sword II – Commodore 64

Hired Sword II is a top-down RPG, with a racy humour! The game is written, designed and coded by Roy Riggs, while sound and music are made by Mike Richmond. Explore Kadazanos and Glammorill through 20 maps and 9 dungeons to find the elusive elf, Ekaterina. The weapons and armour are randomly generated (1000+ combinations!).

The game will be available in March 2020 for the Commodore 64, in boxed floppy and digital format.

Don’t Break The Balls – Commodore 64

DBTB is an action / puzzle game for 1 or 2 players in co-operation or duel! It is designed and coded by Emiliano Paglia with the help of Saul Cross for graphics and music / sound.

Controlling a fan, you need to blow the bubbles up and prevent them from bursting! Of course, the fan needs energy to work and needs to be recharged often by moving it to the sides of the screen.

The game will be available later in 2020 for the Commodore 64, in boxed cartridge, boxed floppy and digital format.

Super Metal Hero – Commodore Amiga 1200

Super Metal Hero is a shooting action platformer with side scrolling combined with shoot’em up levels. The game design and graphics are made by TenShu.

The game will be available Q4 2020 for the Commodore Amiga 1200, in boxed floppy and digital format.