We took that opportunity to reveal our 2020 games line-up! Here’s a detail of what was announced, more details and videos to come in the upcoming weeks:
Hired Sword II – Commodore 64
Hired Sword II is a top-down RPG, with a racy humour! The game is written, designed and coded by Roy Riggs, while sound and music are made by Mike Richmond. Explore Kadazanos and Glammorill through 20 maps and 9 dungeons to find the elusive elf, Ekaterina. The weapons and armour are randomly generated (1000+ combinations!).
The game will be available in March 2020 for the Commodore 64, in boxed floppy and digital format.
Don’t Break The Balls – Commodore 64
DBTB is an action / puzzle game for 1 or 2 players in co-operation or duel! It is designed and coded by Emiliano Paglia with the help of Saul Cross for graphics and music / sound.
Controlling a fan, you need to blow the bubbles up and prevent them from bursting! Of course, the fan needs energy to work and needs to be recharged often by moving it to the sides of the screen.
The game will be available later in 2020 for the Commodore 64, in boxed cartridge, boxed floppy and digital format.
Super Metal Hero – Commodore Amiga 1200
Super Metal Hero is a shooting action platformer with side scrolling combined with shoot’em up levels. The game design and graphics are made by TenShu with the help of Michael Gibs for programming and music.
The game will be available Q4 2020 for the Commodore Amiga 1200 (with a 030 accelerator and 4Mb of Fast Ram), in boxed floppy and digital format.