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The Shadows Of Sergoth Amiga demo is now available !

The moment many of you have been waiting for is finally here !

Our upcoming dungeon crawler for the Amiga gets a demo to give you a taste of all the hard work that has been done by Colin, TenShu and Mike over the past 18 months.

Official release is expected for the end of the year/beginning of next with pre-orders opening in november. As usual boxed and digital editions will be available.

This demo contains the full first level but no hard disk installer or level editor, they will only be included with the final release.

To play the game you’ll need at least 1.5Mb of chip ram and preferably a 020 CPU, although it runs on a 68000 equipped Amiga. We strongly recommend to turn off movement animations in the options menu (before you start a game) if you’re playing on a 68000 or 68020.

Don’t forget that we are still in the testing phase of the game so this demo comes with no warranty regarding the bugs you could come across!

Please comment here or on the related social media post to let us know what you think of the game !

To download the demo, click here: Shadows Of Sergoth Amiga Demo (1543 downloads)

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Hired Sword 2 coming soon to the Atari ST

We’re very happy to announce that we’re working on our first game for the Atari ST!

We have decided to port the great Hired Sword 2, a fun RPG made by Roy Riggs released originally for the Commodore 64, to a 16bit micro computer!

The game will be essentially the same with enhanced graphics by Simone Bernacchia from Raster Wizards, as well as an adapted music score composed by Mike Richmond (who also made the music for the C64 version). Coding is done in GFA Basic 3 by Nicolas Caron (Association GameBox).

It will be playable on a stock 520STf and will features 3 languages to choose from: English, French and German.

The game will be released towards the end of the year/beginning of next in boxed and digital editions as usual. The boxed edition will include a manual and cloth map.

Here’s a sneak peek of the game still in developement! We’ll release a gameplay video within the next few weeks.